Dark Warrior
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Tougher than the average chaos follower, the Dark Knight attempts to confuse it's opponent by wielding a different weapon in each hand, he lets his style on combat alter depending on the situation which makes him a tough warrior to fight.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | Invader |
Advances to: | Blood Knight |
Cost: | 43 |
HP: | 48 |
Movement: | 5 |
XP: | 95 |
Level: | 2 |
Alignment: | chaotic |
ID | XE Chaos Knight |
Abilities: | leadership |
Attacks (damage - count)
![]() | sword melee | 6 - 4 blade | |
![]() | axe melee | 14 - 2 blade |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
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Cave | 2 | 40% |
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Coastal Reef | 2 | 30% |
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Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
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Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
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Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
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Shallow Water | 3 | 20% |
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Swamp | 3 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 60% |